Designer Diary #9 – Dice Feelings!
Hi everyone! Anne here. It's always fun to see what he's been up to during the week, and this one was a pretty typical mix of game design thoughts swirling in his head, some serious gaming, and a little bit
Designer Diary #8: Pivot to Shotgun Fantasy! Bad Choices?
Hi everyone! Anne here. I wanted to share a little peek into what's been going on this past week, week eight already! It feels like just yesterday we were talking about getting this whole thing off the ground. This week has
Designer Diary #7: Designer Voices & Debatable Actions
Hey everyone! Anne here! So, what's been occupying the vast landscape of Sig's mind this week? Well, mostly it's been this thing called "Debatable Actions." Now, when he first mentioned it, I had to raise an eyebrow. Debate? In a
Designer Diary #6: My Week Watching SigTrent Games
Hi everyone, Anne here. This week has been a whirlwind, as usual, and I wanted to share a little peek behind the scenes from my perspective, inspired by Sig's latest video update. The biggest news around here? The HERO sheets are
Designer Diary #5: Everyday Heroes Just Got Easier! New Character Sheets!
Okay, Anne here, and let me tell you – I am just so relieved these character sheets are finally done! It might sound simple, but seeing them go from an idea in Sig's head to a tangible, usable tool has
Designer Diary #4: Week Four in the Trenches!
Hi everyone! Anne here, Sigfried's helper in this SigTrent Games adventure. Week four, can you believe it? It feels like just yesterday we were dreaming this up over tea, and now look at us! Things have been buzzing around here, mostly
Designer Diary #3: First Product Announcement!
Hi everyone, Anne here – you might know me as Sig's wife and partner in all things chaotic and creative, especially when it comes to Sig Trent Games. I often hear bits and pieces of what he's working on, and
New Character Sheets are Here!
Please help support SigTrent Games by picking up our new Everyday Heroes compatible character sheets! I’ve filled out hundreds of EDH character sheets at this point, and like pebbles in a shoe, certain features started to drive me a bit
Working with licenses
0ne of the remarkable things about the launch of Everyday Heroes were the eight Cinematic Adventures offerned in the initial Kickstarter. When Dave first approached me about creating the game, he told me he intended to have a bunch of
Designer Diary #2: Game Design Tip of the Week: Why You Should Be Using Templates (Seriously)
Welcome to the second installment of Designer Diaries series! Based on feedback from the Sig Trent Games Discord, it's clear that many of you are looking for more behind-the-scenes advice on designing for TTRPGs like Everyday Heroes. I'm here to