Hi everyone! Anne here. It's always fun to see what he's been up to during the week, and this one was a pretty typical mix of game design thoughts swirling in his head, some serious gaming, and a little bit

Hi everyone! Anne here. I wanted to share a little peek into what's been going on this past week, week eight already! It feels like just yesterday we were talking about getting this whole thing off the ground. This week has

Hey everyone! Anne here! So, what's been occupying the vast landscape of Sig's mind this week? Well, mostly it's been this thing called "Debatable Actions." Now, when he first mentioned it, I had to raise an eyebrow. Debate? In a

Hi everyone, Anne here. This week has been a whirlwind, as usual, and I wanted to share a little peek behind the scenes from my perspective, inspired by Sig's latest video update. The biggest news around here? The HERO sheets are

Okay, Anne here, and let me tell you – I am just so relieved these character sheets are finally done! It might sound simple, but seeing them go from an idea in Sig's head to a tangible, usable tool has

Hi everyone! Anne here, Sigfried's helper in this SigTrent Games adventure. Week four, can you believe it? It feels like just yesterday we were dreaming this up over tea, and now look at us! Things have been buzzing around here, mostly

Welcome to the second installment of Designer Diaries series! Based on feedback from the Sig Trent Games Discord, it's clear that many of you are looking for more behind-the-scenes advice on designing for TTRPGs like Everyday Heroes. I'm here to