All Posts By
Sigfried Trent
Sound design is an area of video games where I have pretty strong opinions. Great game music really enhances my experience in a game and
I generally prefer role-playing games in which I craft my character from the ground up. Making characters is simply one of my favorite things to
Over the last couple of years, I’ve been inundated by a flood of free games. At last count, I had around 150 or so titles
I don’t remember when I first started keeping track of video games that I’d won but it was somewhere in the 1990s. I’ve no idea
Neko Atsume is a title that skirts the line of what I’d deem to be a game. Its a simple collection game where you put out
After some meditation on the best way to categorize games, I created a number of subcategories. The most elemental of these are Play Styles. Gaming
I enjoy the process of categorizing and organizing information, and that also includes figuring out game categories and taxonomy. It’s one of the character traits
Disco Elysium is a game I’ve waited a long time for. Not because I’ve been following its development, but because it delivers features I’ve long
Since I do game reviews here on Sigtrent.com I thought I’d take a moment to break down how I approach them, what my standards are,